Revolvers are a kind of weapon. They're a very versatile weapon, good against both single and multiple targets. Revolvers can also be used non-lethally to force tough but skittish opponents to flee. Finally, revolver users will, once per round, automatically fire a shot at anyone who shoots at them first.
Doc and Two-Gun both start off with revolvers.
Attacks[]
Flurry: Shoot twice at a target.
- Damage: 5 to 30
- AP Cost: 6
- On Hit (with both shots): Weakness (-50% attack damage) for 1 turn.
Volley: Fire once at each enemy in a cone.
- Damage: 5 to 30
- AP Cost: 6
- On Hit: N/A
Dance For Me: Fire at all enemies in a cone. Inflict only Courage damage on hits.
- Damage: 5 to 30 (courage only)
- AP Cost: 3
- On Hit: N/A
Variants[]
Better Revolvers
- +10% damage.
Exceptional Revolvers
- +20% damage.